4
Clan rules that ban 'meta' loadouts killed our TF2 group in 3 weeks
Last month I joined a revived TF2 clan that prided itself on 'classic' play, so they banned anything considered meta, like the Cow Mangler or Direct Hit. Seemed fun at first, but by week two, half the team stopped showing up because matches were just slower and more frustrating. My buddy from Portland said it felt like we were fighting with nerf bats, and honestly he was right. We lost our core four players last week, and now the whole thing is dead. Has anyone else seen strict rule sets push people away faster than the game itself?
1 comments
Log in to join the discussion
Log In1 Comment
skyler_baker1d ago
Blame the leadership, not the loadouts. They turned a game into a chore by policing fun, and that kills any community faster than a bad weapon. My old group had a rule against sticky spam, but we voted on it and kept it loose, so people actually stayed. Your clan basically told everyone their playstyle was wrong, so why would anyone stick around for that?
1