DAE remember when a guy at Gen Con convinced me combat in Gloomhaven was "too fiddly" to bother with?
He spent 20 minutes at the booth in Indianapolis telling me to skip the attack modifiers and just house rule damage. We tried it for 4 sessions and the game felt completely flat, so we went back to the real rules and never looked back. Anyone else get talked out of a core mechanic by a stranger and regret it?